Thursday, November 18, 2010

Video Game Leagues, The Main Unions, Competition And Rules

A dream amongst younger individuals and maybe older ones, the thought of making a living simply by playing video games is usually a dud one. There are many possibilities, such as video game testing, but the reality behind that is that it's terrible hours, terribly boring and only a small chance of promotion. However, for those who wish to look further afield, video game leagues might provide the reality to your dream. Allowing players to compete against other challengers, these leagues offer serious sums of prize money and items to those that win said leagues. It is, however, a very difficult process, as you will be competing against the best and most serious gamers the world has to offer, either in person or over the Internet and on your own or as part of a team.

The Main Leagues

There are several major leagues that dominate the world of competitive gaming. The first is the Cyberathlete Professional League (CPL) has been around for six years and has awarded over three million dollars worth of prizes. It primarily focuses on the first-person shooter (FPS) games and is a venerable option. The World Cyber Games (WCG) provide annual events with tremendous amounts of money varying between four-hundred thousand and five-hundred thousand dollars. They provide dozens of gaming genres from strategies to FPSs. The Pro Gaming League (PGL) also stands with the larger leagues and focuses on the console gaming sector, though offering less prize money.

Competition

Like all sports, gaming leagues follow a set process to filter out the losers from the winners. Essentially, the competitors and challengers fight it out, either with or without the champions, until only two are left. If the champions were not involved, this is where they join in, as either the last competitors faces off against the champions or the remaining two challengers compete. The last remaining player or team is declared the ultimate winner. These new or retaining champions are then awarded the prizes or prize money. The prizes are generally items of considerable worth, such as graphics cards, consoles or computers. The following year will see the champions coming back to defend their title.

Rules Against Cheating

Cheating is a serious issue as with any major sport. Unlike other sports though, gaming makes cheating a lot easier as there are practically thousands of ways to manipulate a game into making it easier for the player. Some may utilize 3rd party programs, while others might exploit game glitches to provide themselves with an advantage. To combat such irregular methods of play, referees and judges are sometimes present to supervise players. Recently, hardware has come under scrutiny as well, since hardware has come a long way since standardization. It's possible to purchase controllers that provide macros, which allows the player to press a button once and have that button repeated faster than is humanly possible. Furthermore, it's easier for such macros to reduce large combinations of keys into a single button press. These have been banned from gaming leagues due to the obvious advantages provided.

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